BLOGGER TEMPLATES AND TWITTER BACKGROUNDS
by D.W. Lundberg

Showing posts with label MARVEL. Show all posts
Showing posts with label MARVEL. Show all posts

Saturday, January 16, 2016

... FOR "CINEMA STAPLES AND THE MYSTERY OF THE MAGICALLY BENDING WRIST"

Method acting is a serious craft. It requires you to commit completely to a role, to surrender to it, to take on every quality and mannerism of the character you're playing - in essence, you "become" the character, inside and out. Developed by Konstantin Stanislavski during the years 1911-1916, then later cultivated by "star" practitioners such as Stella Adler and Lee Strasberg, "The Method," as it's called, emphasizes the importance of emotional truth, conveyed internally and externally by the actor. Yet the demands of immersing yourself that deeply into the mind of a character can also have its negative effects, often to the detriment of your own health or sanity. Famous examples of actors taking their "Method" to the extreme include Marlon Brando, who confined himself to a hospital bed for an entire month to prepare for his role as a paraplegic in The Men (1950); Robert De Niro, who gained a whopping 64 pounds to play aging boxer Jake LaMotta in Raging Bull (1980); and Daniel Day-Lewis, who never moved from his wheelchair during the entire six-week shoot for My Left Foot (1989), learned how to track and kill his own food for The Last Of The Mohicans (1992), and caught a slight case of pneumonia while shooting Gangs Of New York (2002) because he refused to wear clothes that were untrue to the period.

The authenticity of these performances aside, there are limits, of course, to how much an actor is willing to sacrifice for his art. To play a character who returns from the dead, for example, it's probably unnecessary for anyone to die and be resuscitated in order to achieve the "emotional truth" of the moment (that's what the Internet was invented for, people!). The same goes for trying to relive a past sexual or childhood trauma, or resorting to actual drug use for a part, which any medical processional will tell you, is likely to cause more psychological and physical damage than it's probably worth. (I am reminded of a scene from 1976's Marathon Man, in which Dustin Hoffman kept himself awake for three days straight to accurately portray his character's disorientation and terror. When co-star Laurence Olivier heard this, he told Hoffman, "Why don't you just try acting?")

Sunday, August 23, 2015

... FOR "'ANT-MAN,' 'TERMINATOR GENISYS,' AND THE ART OF DE-AGING ACTORS FOR BIG SCREEN PURPOSES"

If Ant-Man and Terminator Genisys have taught us anything this summer, it's that there's still plenty of life left in our older generation of actors yet. And I don't mean that in the metaphorical, gee-I-never-knew-they-still-had-it-in-them sprightly performance kind of way. After all, Michael Douglas is merely a supporting player in Marvel's latest bid for superhero supremacy, and spends most of his time standing on the sidelines, spouting exposition. Schwarzenegger, too, plays more of an expository machine than killing machine this time out, trying to make sense of so many fractured timelines and cracking jokes about being "old but not obsolete" (though box office pundits might beg to differ on that last one). The problem is, most of our marquee movie stars of yesteryear simply can't compete with the Vin Diesels and Dwayne "The Rock" Johnsons of today - Douglas, for all his vim and vigor, turns 71 this September, while Schwarzenegger celebrated his 68th birthday on July 30 - so they've been "promoted" to mentor roles or crotchety figures of fun in order to stay relevant. For one brief shining moment in both Ant-Man and Terminator Genisys, however, we're reminded of their past glories (and unwithered faces) with the help of some revolutionary CG effects, and the results, for a change, are breathtaking. Never before has a digital face-lift looked so good.

Granted, CGI hasn't always had the best track record for replicating human flesh on screen. Skin tones tend to look plastic, and contrary to popular belief, human beings do not move with the dexterity of stop-motion animated figures, with rubbery, elongated limbs. And yet filmmakers insist on pushing the technology to its absolute limits, regardless of necessity or common sense. Close-ups of faces, in particular, are especially unforgiving, since we're practically invited to get a cold, hard look at the imperfections of the process. Like this computer-generated visage of actor Bruce Lee, resurrected for a Johnnie Walker whiskey commercial that aired on Chinese television in 2013:

Wednesday, July 22, 2015

... FOR "THE DC/MARVEL CHARACTER CASTING SHUFFLE"

When we last saw him in 2009's X-Men Origins: Wolverine, depending on which screening you were (un)lucky enough to attend, Mr. Wade Winston Wilson (Ryan Reynolds) - aka Deadpool, aka Weapon X - was lying amongst the rubble of Three Mile Island, having literally lost his head in a battle with a certain adamantium-clawed superhero. Of course, not even a good decapitation can keep a good Deadpool down, which is why our final fleeting glimpse of the Merc With A Mouth came as a shock to absolutely no one: As his clearly not-dead hand crawled toward his clearly not-dead severed head, his eyes fluttered open, and his lips offered a pre-emptive "Shhhh...", in a bit of fourth-wall breaking that was perfectly in keeping with the comic books. X-Men Origins didn't get a lot of things right, but that was certainly one of them, and fans have spent the last six years anxiously awaiting the promise of that shot - a Deadpool solo spin-off movie, or at the very least, a follow-up film in which Deadpool played anything other a superfluous side character.

Which, come February 12, 2016, is exactly what we're gonna get. Directed by former VFX artist Tim Miller, and starring Reynolds, Ed Skrein, and Morena Baccarin, Deadpool: The Movie finally sprung to life following a two-minute sizzle reel that leaked to the Internet in July 2012. This bootleg test footage (also directed by Miller), in which a fully-costumed, heavily-CGI'd Deadpool slices, dices, and sarcasms his way through a car-load of hapless henchmen, really seemed to get the character's trademark snark down pat, and wowed 20th Century Fox executives enough to greenlight a feature film. Production then began on March 23, 2015, and ended on May 29; in between, Mr. Reynolds, always the cad, Tweeted a number of memorable reveals about the shoot (most of them NSFW), in an epic attempt to assure fans that the property was in good hands. And then, on July 11, all fears about the movie were finally laid to rest, when an exclusive trailer debuted to cheering crowds at the San Diego Comic-Con. It will be everything Deadpool devotees have come to expect from the character: quippy, profane, gratuitously violent, and a kick in the pants to all other comic book movies that came before it.

Thursday, May 7, 2015

... FOR "MOVIE COINCIDENCE(S) OF THE DAY #10 - MOVIE TRAILERS, 2015 EDITION"

Last week, we spoke a bit about the current state of advertising in Hollywood - specifically, how film distributors have figured out a way to tease the trailers for upcoming films, of all things, only to fall prey to Internet hackers and piracy. What we didn't talk about, though the topic certainly merits some discussion, is how these trailers seem to be advertising for films you may have already seen on the big screen. And I'm not just talking about sequels repeating the vices and virtues of their respective originals, as is so often the case. I'm talking about specific shots or sequences lifted from previous blockbusters. They just might be too subtle for anyone to notice them.

There's Marvel's Avengers: Age Of Ultron, of course, which just opened to $191 million in the U.S. (and crossed the $631-million mark at the box office worldwide). But while you can expect the sequel to the Third Most Successful Film Of All Time to continue many of the MCU's long-standing traditions - sequel baiting, mystical doodads, killing off major characters only to bring them back in future installments - there's a moment, approximately 1:30 into the third and final trailer for Age Of Ultron, that should be instantly familiar to fans of The Matrix Reloaded:

Monday, April 27, 2015

... FOR "MARKETING PLOYS AND THE TEASER FOR THE TEASER FOR THE TRAILER FOR THE MOVIE YOU'RE DYING TO SEE"

Could someone please tell me when trailer-worship became an actual thing? By "trailer," of course, I mean "a short promotional film composed of clips showing highlights of a movie due for release in the near future," as Dictionary.com defines it, and by "worship" I mean "people completely losing their s#@% over two minutes of random footage for a movie that probably hasn't even finished shooting yet." Most unsettling is the fact that you no longer need to venture down to your local theater to view these trailers in all their big-screen glory, as was the case in my day. Now, you can download the latest trailers onto your computer, or access them on YouTube or some attention-seeking celebrity's Facebook or Twitter feed, to your heart's content.

As if that weren't enough, we have now reached a point where studios have started releasing trailers for their trailers - 30-60-second teasers for full-length previews soon to debut on TV or the web. I first noticed this during the build-up to Star Trek Into Darkness (2013), when Paramount rolled out this minute-long teaser on December 6th, 2012:

Friday, August 24, 2012

... FOR "SUMMER OF THE SUPERHERO, 2012"


Now that 2012's summer movie season has ended (Lionsgate's Expendables 2, starring Sylvester Stallone, Arnold Schwarzenegger, Jean-Claude Van Damme and virtually every other 'roided 80's action star you can think of, opened to $28.6 million last weekend, and is arguably the last big-budget "event" movie until October), it's important that we look back and remember what worked, what didn't, and what lessons studio executives had better take to heart as they gear up for Summer '13. There were overachievers (Marvel's The Avengers, $617 million U.S.) and underachievers (Battleship, $65 million), breakout hits (Ted, $213 million) and outright disasters (Rock Of Ages, $38 million); there was also, bless its heart, a 47th Ice Age adventure (Continental Drift, with $150 million stateside, plus another $644 million worldwide). All of these, plus more, warrant a discussion on the modern revitalization of the Hollywood blockbuster...